The legendary rat died just like that. It's said that later, when Arthur had time, he returned to the snowy mountains and specifically went to Plowshare Village to take a look; half of the legendary rat's skull had been gnawed off by wolves.
But seriously.
The journey to Horseshoe Overlook officially began, but this time, Dutch was a completely new Dutch.
Blackwater Town was now completely wanted, along with New Austin. Therefore, Dutch's path to rise would inevitably be in the east.
If he didn't want to get too close to those two wretched families in Rhodes right now, his decision would probably be to settle in Shady Belle, the Chapter 4 camp.
Because it was close to Saint Denis, and only Saint Denis had the foundation for the development of women's rights.
Combining the structure of a clothing store with women's rights was necessary, and if possible, Dutch even planned to make an effort to mix the welfare of veterans with the welfare of women's rights, thereby stirring up a torrent of the times in old America.
Of course, Black Grains would also work; it was just a matter of utilization. He could even use these three vulnerable groups to establish a vulnerable groups mutual aid alliance.
Of course, this was all getting too far ahead.
The sole purpose of choosing women's rights was to get to know Ms. Dorothea of Saint Denis, thereby establishing connections with the influential women of Saint Denis, and ideally, getting to know some council members.
In this way, Guarma might be able to obtain legal operating rights or ownership.
Guarma was acquired by the United States from the Spanish in 1898 to become a colony, but in the original work, when Dutch and Arthur were stranded on Guarma, the plantation owner Fusal on Guarma was actually a Spanish man.
This clearly highlighted a problem: the order on Guarma had not yet been fully taken over by the United States, or at least Fusal's location had not yet been fully taken over by the United States. (Guarma was not finished, and the specific situation in the very center of the continent was unknown.)
And this was the reason Dutch advanced into Guarma, and also the reason he wanted to establish a gentleman's friendship with the council members.
Establishing a legal identity for himself in the early stages would undoubtedly reduce a lot of trouble.
Moreover, Guarma's island location was simply too good; personnel inside were isolated, and no one would know what you were doing there. Furthermore, the manufactured firearms could be quickly sold through the ocean, thereby realizing profit repatriation, and it could also be built into a military fortress. In this way, at least before World War II, the United States would be in an extremely passive situation regarding Guarma.
As for airplanes, the Wright Brothers only invented them in 1903, and it was highly probable they were still running their pawn shop now. Besides, if he had money, couldn't he just cut off the Wright Brothers directly?
As for nuclear bombs? If Dutch had developed them before World War I, then he would be the godfather of nuclear bombs!
Horseshoe Overlook.
The characters in the game said that Horseshoe Overlook in Chapter 2 was a very beautiful place, but Dutch felt that Clemens Point in Chapter 3 was the most beautiful.
However, upon observing it in person now, he realized that Horseshoe Overlook was indeed extremely beautiful.
The surrounding woods were dense, concealing the Van der Linde Gang hidden within, and with the cliff behind, standing on the edge of the cliff to gaze at the distant scenery was truly a wonderful experience.
The only somewhat unsatisfactory point was that Horseshoe Overlook was close to the nearby railway, and one might be woken up by passing trains at night.
But even so, Dutch was already very satisfied.
Because the construction of scenery in games always had limitations, while the real-life Horseshoe Overlook was even more magnificent.
"Arthur, move this down..."
"Javier, the horse feed is gone. Can you go buy some? Call John; I see he's been idle lately, it's time to find him something to do, that poor idiot."
"Mr. Pearson, I think you can start cooking now. Everyone has been busy all day and is almost starving!"
Aunt Susan's voice echoed ceaselessly through the camp, truly like a pure old mother hen directing everyone to get things perfectly arranged.
Dutch sat in his tent, not helping at all. It wasn't that he was lazy, but rather that he was waiting for the camp construction to be completed, after which he would take Hosea and Arthur to Valentine to check the prices.
After all, a game is a game; the prices inside are too outrageous. If he wanted to sell clothes and price his own clothes, he would definitely need to compare them against various real-world sources.
Seeing that everyone had finished all the work, Dutch then walked out of the tent and clapped his hands.
"Red-sons and Jin-heads, come here! (Gentlemen and ladies, come here.)"
The crowd, who were just about to rest, heard the words of their leader Dutch, and one by one, they put down what they were holding and obediently gathered around.
Seeing the gang members already encircling him, even those on watch duty having been called back, Dutch nodded with satisfaction.
"Oh, children, look at how spirited you all are; I feel extremely happy right now! With you by my side, I feel that even hell itself cannot instill any fear in me.
During this period, we've had a difficult time. This is due to both the changes of the era and the encroaching civilization. Of course, my leadership making mistakes is also an undeniable issue.
But fortunately, our people are still intact, and our lives are still stable. And now that we've arrived at a brand new location, I believe our destiny will turn a new leaf from this point on!
Let us work together, under my leadership, and embark on a new journey!"
As Dutch spoke, he inevitably added a touch of official rhetoric from his previous life, but such words, coming from him and in this era, were clearly still very convincing.
At the very least, everyone was clearly hyped up.
"Alright, children, my speech ends here. Hosea, Arthur, David, come with me, let's go see the business opportunities hidden in this livestock town, Valentine!
Micah, Bill, guard the camp!"
Dutch waved at the three, then patted his horse, The Count, in front of him with a sigh of emotion.
Dutch wasn't a good person, and Micah wasn't a good person either, but their horses, on the other hand, were all very good and well-cared for.
Now Dutch had to wonder, if people in the West could marry horses, there would probably be a large number of people marrying their horses.
Dutch swung onto his horse, The Count neighed cheerfully, and then obediently stood at the front of the camp.
"Gentlemen, those of you without tasks can go out and look around, but remember, our purpose this time is not to rob, so I need you to be as upright as possible. Don't draw your guns, don't attract attention, and try your best to help some poor women and struggling veterans, earning a good reputation for yourselves.
Perhaps, whoever earns a better reputation, I will let them be responsible for related specialized projects in the future. So, gentlemen, go be gentlemen!
Of course, ladies can also go out, look at pretty clothes, look at beautiful decorations, and perhaps you can buy some back and let me see the current market share.
Ms. Grimshaw, bring out our money bags, distribute one hundred dollars to each person, and let everyone relax a bit!
Mr. Strauss, stop the loan sharking for now; we no longer need to engage in such small-scale income work."